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Showing posts with label Soundtrack. Show all posts
Showing posts with label Soundtrack. Show all posts

Wednesday, August 17, 2016

Bonafide Magazine @ MSN: Flying Lotus working on feature film with Aphex Twin soundtrack


Bonafide Magazine @ MSN: Flying Lotus working on feature film with Aphex Twin soundtrack

Link to Bonafide Magazine

Posted: 15 Aug 2016 12:02 PM PDT
This past weekend, Flying Lotus made his directorial debut (under the alias "steve") at the Sundance NEXT Fest at the Theatre at Ace Hotel Downtown Los Angeles. FlyLo called the short film (Royal) "an awkward love story that's definitely not for the kiddies", and it’s been revealed that it will form part of a larger work, a feature film called Kuso.

Divulging some information on the music in Kuso, the soundtrack will include new music from Captain Murphy (his rap alter ego), Aphex Twin, Thundercat, and Akira Yamoaka.

Apparently 65% finished, and he's looking for help to get it over the line, tweeting: "If you're in LA and want to help on this film.Please reply to @BRAINFEEDER with links to work and reels.We need all types of help esp n post." Watch the teaser trailer for Royal below.


Friday, February 14, 2014

Music for zombies: meet the man behind the soundtrack of Dead Rising 3



The Dead Rising video game series is known for a number of things, including a fun-to-explore open world, a slightly goofier look at the zombie apocalypse than its sibling series, Resident Evil, and a really solid sound score.
Oleksa Lozowchuk is the man behind that score, at least for two of the three Dead Rising games. He’s the musical director for Capcom Vancouver, and has been responsible for composing large chunks of the music for Dead Rising 2 and 3 — he figures he wrote about 60 per cent of the latter's soundtrack — as well as finding people to write and record the rest of the music. (On Dead Rising 3, released the end of last year, that included 54-40’s Dave Genn, former Redd Kross drummer-turned-film score composer Brian Reitzell and industrial musician Celldweller.)

According to Lozowchuk, the most important part of making it onto a video game soundtrack, or at least one that he’s supervising, is to make sure it doesn’t sound like “video game music.”

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